updates plz

This commit is contained in:
2022-01-14 18:01:38 +00:00
parent 8ac8e2eb15
commit 5127e4f6e5

73
main.py
View File

@ -46,6 +46,54 @@ def generate_world(seed):
except Exception as e: except Exception as e:
print(e) print(e)
def terrain_matches(cell1, cell2):
return cell1["is_land"] == cell2["is_land"] or cell1["is_water"] == cell2["is_water"]
def group_terrain(world):
world_terrain_without_group = []
group_id = 0
for y in range(world_h):
row = []
for x in range(world_w):
cell = world[y][x]
terrain = {
"v": cell,
"x": x,
"y": y,
"is_land": cell > water,
"is_water": cell <= water
}
row.append(terrain)
world_terrain_without_group.append(row)
world_terrain = []
for y in range(world_h):
row = []
for x in range(world_w):
cell = world_terrain_without_group[y][x]
north = world_terrain_without_group[y - 1][x] if y > 0 else None
south = world_terrain_without_group[y][x] if y < world_h else None
east = world_terrain_without_group[y][x] if x < world_w else None
west = world_terrain_without_group[y][x - 1] if x > 0 else None
if north and terrain_matches(cell, north):
print(f"{x}:{y} - north")
elif east and terrain_matches(cell, east):
print(f"{x}:{y} - east")
elif south and terrain_matches(cell, south):
print(f"{x}:{y} - south")
elif west and terrain_matches(cell, west):
print(f"{x}:{y} - west")
# else:
# print("new group")
# cell["group_id"] = group_id
# group_id += 1
#print(cell)
row.append(cell)
world_terrain.append(row)
print(f"Number of groups: {group_id}")
return world_terrain
def add_home(world): def add_home(world):
print("Choosing home location") print("Choosing home location")
home = (0, 0) home = (0, 0)
@ -83,7 +131,14 @@ def distribution(world):
return above_water / total return above_water / total
def print_map(world, home): def print_map(world, home):
print(" ", end="", flush=True)
for x in range(world_w):
to_print = str(x) + " " if x < 10 else x
print(to_print, end="", flush=True)
print("")
for y in range(world_h): for y in range(world_h):
to_print = str(y) + " " if y < 10 else y
print(to_print, end="", flush=True)
for x in range(world_w): for x in range(world_w):
cell = world[y][x] cell = world[y][x]
if home[0] == x and home[1] == y: if home[0] == x and home[1] == y:
@ -102,6 +157,21 @@ def print_map(world, home):
print(colored(block, "white"), end="", flush=True) print(colored(block, "white"), end="", flush=True)
print("") print("")
def print_terrain(world):
colours = ["grey", "red", "green", "yellow", "blue", "magenta", "cyan", "white"]
print(" ", end="", flush=True)
for x in range(world_w):
to_print = str(x) + " " if x < 10 else x
print(to_print, end="", flush=True)
print("")
for y in range(world_h):
to_print = str(y) + " " if y < 10 else y
print(to_print, end="", flush=True)
for x in range(world_w):
cell = world[y][x]
print(colored(block, colours[cell["group_id"]]), end="", flush=True)
print("")
world = generate_world(seed) world = generate_world(seed)
i = 1 i = 1
land_percentage = distribution(world) land_percentage = distribution(world)
@ -110,8 +180,11 @@ while (land_percentage < 0.25 or 1 - land_percentage < 0.25):
land_percentage = distribution(world) land_percentage = distribution(world)
i = i + 1 i = i + 1
world_terrain = group_terrain(world)
print(str(i - 1) + " seed iterations") print(str(i - 1) + " seed iterations")
home = add_home(world) home = add_home(world)
dock = add_dock(world, home) dock = add_dock(world, home)
print_map(world, home) print_map(world, home)
print_terrain(world_terrain)